<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<definebone>bone_main</definebone>
	<attachment>
		chiefpower_a
		<component>
			chiefpower_a
			<notshadowcaster/>
			<logic type="UnitType">
				<none>
					<assetreference type="GrannyModel">
						<file>effects\chiefpower\icon_small</file>
						<replacetexture>
							<from>effects\Chiefpower\Icon_mesh</from>
							<to>War of the Triple Alliance\DLC\Sommer\Peru\Effects\Slower_Army\Slower_Army</to>
						</replacetexture>
					</assetreference>
					<assetreference type="ParticleSystem">
						<file>War of the Triple Alliance\DLC\Sommer\Peru\Effects\Slower_Army\Slower_Army.particle</file>
					</assetreference>
				</none>
				<abstractcavalry>
					<assetreference type="GrannyModel">
						<file>effects\Chiefpower\Icon_</file>
						<replacetexture>
							<from>effects\Chiefpower\Icon_mesh</from>
							<to>War of the Triple Alliance\DLC\Sommer\Peru\Effects\Slower_Army\Slower_Army</to>
						</replacetexture>
					</assetreference>
				</abstractcavalry>
				<abstractartillery>
					<assetreference type="GrannyModel">
						<file>effects\Chiefpower\Icon_</file>
						<replacetexture>
							<from>effects\Chiefpower\Icon_mesh</from>
							<to>War of the Triple Alliance\DLC\Sommer\Peru\Effects\Slower_Army\Slower_Army</to>
						</replacetexture>
					</assetreference>
				</abstractartillery>
			</logic>
		</component>
		<anim>
			Idle
			<component>chiefpower_a</component>
		</anim>
	</attachment>
	<component>
		chiefpower_a
		<assetreference type="GrannyModel">
			<file>effects\Chiefpower\chiefpower</file>
			<replacetexture>
				<from>effects\Chiefpower\Icon_mesh</from>
				<to>War of the Triple Alliance\DLC\Sommer\Peru\Effects\Slower_Army\Slower_Army</to>
			</replacetexture>
		</assetreference>
		<decal>
			<effecttype>default</effecttype>
			<width>0.00</width>
			<height>0.00</height>
			<zoffset>0.00</zoffset>
		</decal>
	</component>
	<anim>
		Idle
		<component>chiefpower_a</component>
		<attach a="chiefpower_a" frombone="HITPOINTBAR" tobone="HITPOINTBAR" syncanims="0"/>
	</anim>
</animfile>