<?xml version="1.0" encoding="utf-8"?>

<animfile>
	<definebone>bone river rock1a</definebone>
	<attachment>
		rug
		<component>
			rug
			<assetreference type="GrannyModel">
				<file>buildings\asian_civs\spc\saltpeter_site\saltpeter_accessory_02</file>
					<replacetexture>
						<from>buildings\asian_civs\spc\saltpeter_site\saltpeter_diffuse</from>
						<to>nuggets\polynesia\nugget_shack_rug</to>
					</replacetexture>
			</assetreference>
		</component>
		<anim>
			Idle
			<component>rug</component>
		</anim>
	</attachment>
	<component>
		Jesuit Buildings
		<assetreference type="GrannyModel">
			<file>buildings\native_settlement\jesuit_house_02</file>
				<replacetexture>
					<from>buildings\native_settlement\jesuit_asian</from>
					<to>nuggets\polynesia\nugget_shack</to>
				</replacetexture>
		</assetreference>
		<decal>
			<effecttype>default</effecttype>
			<texture>buildings\native_settlement\japan_decal_01</texture>
			<selectedtexture>shadows_selections\selection_square_128x128</selectedtexture>
			<width>8.00</width>
			<height>8.00</height>
			<xoffset>0.00</xoffset>
			<zoffset>0.00</zoffset>
		</decal>
		<attach a="rug" frombone="bone river rock1a" tobone="bone river rock1a" syncanims="0"/>
	</component>
	<anim>
		Idle
		<component>Jesuit Buildings</component>
	</anim>
</animfile>